fasadshed.blogg.se

Tsr workshop export to .obj
Tsr workshop export to .obj











tsr workshop export to .obj
  1. TSR WORKSHOP EXPORT TO .OBJ HOW TO
  2. TSR WORKSHOP EXPORT TO .OBJ INSTALL
  3. TSR WORKSHOP EXPORT TO .OBJ FREE

In the UV Maps? Those oh-so-gratuitously placed free zones were put Now, you see those distinctly blank areas on either side of the legs I’ve seen plenty of shoes that use the pants’ section of the UV Map, and I’ve also seen the consequences when it goes wrong. NEVER put shoe or tops textures in the green areas. NEVER.Įverything in green is where bottoms get UV Mapped. NEVER put shoe or pants textures in the red areas. If you need sim nude body meshes to use as base reference “mannequins”, BloomsBase helped me out BIG TIME by uploading them here.Įverything in red is where tops get UV Mapped.

tsr workshop export to .obj

A tad imperfect, yes, but you get the idea. I’ve used this as my reference base since I started out. So understanding how EA maps a sim’s nude body is the very first essential step.

tsr workshop export to .obj

One little mapping slip-up, and your clothes are jacked up, sometimes irrevocably. If you know anything about me, you’ll know that I absolutely FREAK out over UV Mapping. (EA does this a lot, especially in TS2/TS4). While it may seem easy enough adding stencils or cropping/lengthening the alpha channel on a pair of jeans or long sleeves, they’re actually showing you the ins and outs of how EA uses textures on clothes.Ī great mesh can be RUINED by a shoddy texture application.Īnd a lackluster or low poly mesh can be VASTLY improved with a stellar texture. The texture tutorials you find online are actually VERY important, and if you’ve never made clothes for The Sims then I HIGHLY recommend sitting through a few of them. *cue dramatic music, with stock footage panning around some grand landscape in the majestic wilderness, Peter Jackson style* WRONG simmer to ask! But I can tell you what I DO know.

TSR WORKSHOP EXPORT TO .OBJ HOW TO

So I can’t tell you much about how to turn a bunch of spheres, cylinders and boxes into the sexiest couture outfit, unfortunately. You’re good on those fronts? Great! You’re halfway there.

TSR WORKSHOP EXPORT TO .OBJ INSTALL

Get the right version of TSRW (I said right, not latest – my version is 2.0.80.0 because I didn’t install the TS4 updates). Make sure you have all your programs and tools and plugins in working order (Milkshape/Blender/etc, Gimp/Photoshop, etc). Make sure you know your alpha channels, multipliers, overlays, and RGB masks. Make sure you know how to make high/low level poly meshes (DirectX Mesh, etc). Make sure you understand how to import and export. It’s not rocket science, no, but it ain’t the ABC’s, either. And I’ve been making CC for like 5 dang years now.

tsr workshop export to .obj

I directed y’all to the tuts that helped ME, and I’m a raging noobtard, so they’re effective! I didn’t start doing clothes cc until maybe 2 years ago, and I still have problems. However, there are tons of tutorials about how to use Milkshape and TSRW, so I hope you’ve brushed up on all of that beforehand, before trying to make your first clothes cc. In my travels, I have never come across a start to finish CAS meshing tutorial for simming, let alone one that, as you mentioned, dear Padawan, does not merely show you how to add stencils or do retextures or photoskins. Hence all the Skyrim, Final Fantasy, etc. Me? I like to scrounge around in games for ready-made clothes meshes, and tweak them to my liking (and/or limited ability) so we can play with them in TS3. People who go around making meshes from scratch have NOTHING but absolute respect from me, I STG, because I just don’t have the frikkin patience for it. I cannot repeat this enough: I am a converter, not a mesher. Lesson #3: Clothes CC: 10 Basics You Should Know School Motto: Prepare to be tortured! For Science! Welcome to Murf’s School of Crap and Crap-Making! You, my precious poor Padawan learner, are in for a terribly rough ride. Poor success for anything other than texture edits. With TSR Workshop (if possible)? :) I am scouring the interwebz with Hello! You got any tutorials for clothing meshing? Particularly













Tsr workshop export to .obj